Okay, so a good portion of the design documents for the game are done. I haven’t introduced them to the class yet, but I wanted to put them up on the off chance that someone might look at them and notice something that I’ve missed.
I realize that a fair amount of this won’t make sense without knowing how the actual class works, but that’s a post for another day. Click on the images for larger (PDF) versions.
Perk Tree (like a skill tree)
List of Achievements